


#ifndef _DX7TODX8_H_

#define RGBA_MAKE                                      D3DCOLOR_RGBA
#define RGB_MAKE                                       D3DCOLOR_XRGB
#define D3DRGBA                                        D3DCOLOR_COLORVALUE
#define D3DRGB(_r,_g,_b)                               D3DCOLOR_COLORVALUE(_r,_g,_b,1.f)

#define D3DTRANSFORMSTATE_FORCE_DWORD                  D3DTS_FORCE_DWORD
#define D3DTRANSFORMSTATE_PROJECTION                   D3DTS_PROJECTION
#define D3DTRANSFORMSTATE_TEXTURE0                     D3DTS_TEXTURE0
#define D3DTRANSFORMSTATE_TEXTURE1                     D3DTS_TEXTURE1
#define D3DTRANSFORMSTATE_TEXTURE2                     D3DTS_TEXTURE2
#define D3DTRANSFORMSTATE_TEXTURE3                     D3DTS_TEXTURE3
#define D3DTRANSFORMSTATE_TEXTURE4                     D3DTS_TEXTURE4
#define D3DTRANSFORMSTATE_TEXTURE5                     D3DTS_TEXTURE5
#define D3DTRANSFORMSTATE_TEXTURE6                     D3DTS_TEXTURE6
#define D3DTRANSFORMSTATE_TEXTURE7                     D3DTS_TEXTURE7
#define D3DTRANSFORMSTATE_VIEW                         D3DTS_VIEW
#define D3DTRANSFORMSTATE_WORLD                        D3DTS_WORLD
#define D3DTRANSFORMSTATE_WORLD1                       D3DTS_WORLD1
#define D3DTRANSFORMSTATE_WORLD2                       D3DTS_WORLD2
#define D3DTRANSFORMSTATE_WORLD3                       D3DTS_WORLD3
#define D3DRENDERSTATE_ALPHABLENDENABLE                D3DRS_ALPHABLENDENABLE
#define D3DRENDERSTATE_ALPHAFUNC                       D3DRS_ALPHAFUNC
#define D3DRENDERSTATE_ALPHAREF                        D3DRS_ALPHAREF
#define D3DRENDERSTATE_ALPHATESTENABLE                 D3DRS_ALPHATESTENABLE
#define D3DRENDERSTATE_AMBIENT                         D3DRS_AMBIENT
#define D3DRENDERSTATE_AMBIENTMATERIALSOURCE           D3DRS_AMBIENTMATERIALSOURCE
#define D3DRENDERSTATE_CLIPPING                        D3DRS_CLIPPING
#define D3DRENDERSTATE_CLIPPLANEENABLE                 D3DRS_CLIPPLANEENABLE
#define D3DRENDERSTATE_COLORVERTEX                     D3DRS_COLORVERTEX
#define D3DRENDERSTATE_CULLMODE                        D3DRS_CULLMODE
#define D3DRENDERSTATE_DESTBLEND                       D3DRS_DESTBLEND
#define D3DRENDERSTATE_DIFFUSEMATERIALSOURCE           D3DRS_DIFFUSEMATERIALSOURCE
#define D3DRENDERSTATE_DITHERENABLE                    D3DRS_DITHERENABLE
#define D3DRENDERSTATE_EDGEANTIALIAS                   D3DRS_EDGEANTIALIAS
#define D3DRENDERSTATE_EMISSIVEMATERIALSOURCE          D3DRS_EMISSIVEMATERIALSOURCE
#define D3DRENDERSTATE_EXTENTS                         D3DRS_EXTENTS
#define D3DRENDERSTATE_FILLMODE                        D3DRS_FILLMODE
#define D3DRENDERSTATE_FOGCOLOR                        D3DRS_FOGCOLOR
#define D3DRENDERSTATE_FOGDENSITY                      D3DRS_FOGDENSITY
#define D3DRENDERSTATE_FOGENABLE                       D3DRS_FOGENABLE
#define D3DRENDERSTATE_FOGEND                          D3DRS_FOGEND
#define D3DRENDERSTATE_FOGSTART                        D3DRS_FOGSTART
#define D3DRENDERSTATE_FOGTABLEMODE                    D3DRS_FOGTABLEMODE
#define D3DRENDERSTATE_FOGVERTEXMODE                   D3DRS_FOGVERTEXMODE
#define D3DRENDERSTATE_LASTPIXEL                       D3DRS_LASTPIXEL
#define D3DRENDERSTATE_LIGHTING                        D3DRS_LIGHTING
#define D3DRENDERSTATE_LINEPATTERN                     D3DRS_LINEPATTERN
#define D3DRENDERSTATE_LOCALVIEWER                     D3DRS_LOCALVIEWER
#define D3DRENDERSTATE_NORMALIZENORMALS                D3DRS_NORMALIZENORMALS
#define D3DRENDERSTATE_RANGEFOGENABLE                  D3DRS_RANGEFOGENABLE
#define D3DRENDERSTATE_SHADEMODE                       D3DRS_SHADEMODE
#define D3DRENDERSTATE_SPECULARENABLE                  D3DRS_SPECULARENABLE
#define D3DRENDERSTATE_SPECULARMATERIALSOURCE          D3DRS_SPECULARMATERIALSOURCE
#define D3DRENDERSTATE_SRCBLEND                        D3DRS_SRCBLEND
#define D3DRENDERSTATE_STENCILENABLE                   D3DRS_STENCILENABLE
#define D3DRENDERSTATE_STENCILFAIL                     D3DRS_STENCILFAIL
#define D3DRENDERSTATE_STENCILFUNC                     D3DRS_STENCILFUNC
#define D3DRENDERSTATE_STENCILMASK                     D3DRS_STENCILMASK
#define D3DRENDERSTATE_STENCILPASS                     D3DRS_STENCILPASS
#define D3DRENDERSTATE_STENCILREF                      D3DRS_STENCILREF
#define D3DRENDERSTATE_STENCILZFAIL                    D3DRS_STENCILZFAIL
#define D3DRENDERSTATE_STENCILWRITEMASK                D3DRS_STENCILWRITEMASK
#define D3DRENDERSTATE_TEXTUREFACTOR                   D3DRS_TEXTUREFACTOR
#define D3DRENDERSTATE_VERTEXBLEND                     D3DRS_VERTEXBLEND
#define D3DRENDERSTATE_WRAP0                           D3DRS_WRAP0
#define D3DRENDERSTATE_WRAP1                           D3DRS_WRAP1
#define D3DRENDERSTATE_WRAP2                           D3DRS_WRAP2
#define D3DRENDERSTATE_WRAP3                           D3DRS_WRAP3
#define D3DRENDERSTATE_WRAP4                           D3DRS_WRAP4
#define D3DRENDERSTATE_WRAP5                           D3DRS_WRAP5
#define D3DRENDERSTATE_WRAP6                           D3DRS_WRAP6
#define D3DRENDERSTATE_WRAP7                           D3DRS_WRAP7
#define D3DRENDERSTATE_ZBIAS                           D3DRS_ZBIAS
#define D3DRENDERSTATE_ZENABLE                         D3DRS_ZENABLE
#define D3DRENDERSTATE_ZFUNC                           D3DRS_ZFUNC
#define D3DRENDERSTATE_ZVISIBLE                        D3DRS_ZVISIBLE
#define D3DRENDERSTATE_ZWRITEENABLE                    D3DRS_ZWRITEENABLE

#define _DX7TODX8_H_
#endif
